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The Massive Multiplayer Online Game I built single-handedly

When I lived in Los Angeles I worked for a company who gave me the challenge of creating an online game where kids would purchase products at stores, input a unique serial number of a schema I created, and would get the "virtual" version of their products online to then compete with other players around the world.

This was at a time when MMOG's where huge and very few people were able to build them.

Below is what the game looked like when played...

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